I’m hiring a programmer to work on the next game, The Witness.
Work for a well-funded small team and have a large impact on the quality and feel of the final game. A good candidate will be very strong in one or more of the following areas:
- 3D engine design and shader programming
- Dealing with various console platforms (for example, the Xbox 360, PS3 or Wii)
- Tools programming (whether in-game tools, plugins for 3D modeling programs, or what have you).
The game is in C++. Please be qualified. Prior game development experience is a must. (That experience could be on your own project, but if so it ought to be an impressive project).
If you’re interested in the job, drop me a line at: jon at number-none.com.