A new, short speech about game design.
February 7th, 2010The speech is called “Games as Instruments for Observing Our Universe”, given by Jonathan Blow at Champlain College in Burlington, Vermont in February 2010.
The talk is short — about 20 minutes — followed by about an hour Q&A (in a separate file). Slides in ppt format are included.
Here’s a bundle containing those files.
The next day, we did a conversational interview at the Firehouse Gallery in Burlington. This started with a short introduction about Braid and my next game, followed by some questions by Chris Thompson, and then questions from the audience. Here’s the audio for that session. (You can right-click and pick Save As… if this opens in your browser in an obnoxious way.)