Rod Humble’s experimental game The Marriage is now freely available.
Rod presented this game at the 2007 Experimental Gameplay Sessions, and also at Nuances of Design the next day. It’s a very interesting piece that expresses itself mainly through the rules of gameplay — not through the graphics or the sound or a story made of words. If games are really going to come into their own as a medium, we need to work hard in this area and develop it further.
I wish Rod hadn’t explained the game so thoroughly on his page, because for me part of the magic of the game is seeing the rules for the first time as you play, and building in your head your own version of what they mean, but also wondering about the ambiguity of some things. So I think there are some major spoilers on that page. If you don’t want to be spoiled, stop reading as soon as you see the heading “Rules Summary:”.