There’s a blog called Gamer Hate, run by a blogger with the imposing name of COMMANDERHATE. He was predisposed toward hating on Braid, so I gave him a preview version to play. It turns out that he really likes the game, and he has written a very thoughtful response after playing about halfway through.
He raises the concern that Braid might not find a large audience because it is so different. I think there is a danger of this, but at the same time, Braid’s being different is what makes it worth playing in the first place. Commander Hate had a strong positive reaction to the game; if there are enough people like that, and they tell their friends, then Braid will succeed.
Braid isn’t about trying to appeal to the maximum number of people — it’s about appealing to exactly the right people.
We’ll see how that works out. Then again, my favorite Xbox Live Arcade game of last year was Space Giraffe, which sold quite poorly. So, there is that.