I’m enjoying how well the game is going lately, so I thought I’d post some new screenshots to close out 2007.
Here’s a shot of the title screen. It’s been improved since last time; its full coolness, however, is only revealed when you walk through it and get all the nice parallax.
Here’s what the story screens look like now:
Here’s a level well-remembered by those who have played it:
Leaping into a pit:
Being chased by… enemies:
Each level has a title now, along with an icon to help you remember it. (These icons are what you see on the doors in the story screen shown above). The title and icon are presented when you enter a level; then they fade out and gameplay begins.
The demo is level-limited; you can play for as long as you want, but can only get to a certain portion of the game world. When reaching the ends of important areas, you’re given the choice to upgrade to the full version, or continue with the demo: