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	<title>Comments on: More withdrawals from the Slamdance festival.</title>
	<atom:link href="http://braid-game.com/news/?feed=rss2&#038;p=21" rel="self" type="application/rss+xml" />
	<link>http://braid-game.com/news/?p=21</link>
	<description>Artful, Experimental and Expansive Games.</description>
	<pubDate>Mon,  6 Sep 2010 16:27:38 +0000</pubDate>
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		<title>By: EndgameRadio &#187; EndgameRadio Prime: Episode 137</title>
		<link>http://braid-game.com/news/?p=21#comment-69</link>
		<dc:creator>EndgameRadio &#187; EndgameRadio Prime: Episode 137</dc:creator>
		<pubDate>Thu, 11 Jan 2007 04:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-69</guid>
		<description>[...] leave First sponsor of Slamdance calls it quits  Bookmark:           &#171; Free Dreamfall Demo   trackback   Leave aReply [...]</description>
		<content:encoded><![CDATA[<p>[...] leave First sponsor of Slamdance calls it quits  Bookmark:           &laquo; Free Dreamfall Demo   trackback   Leave aReply [...]</p>
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		<title>By: nick</title>
		<link>http://braid-game.com/news/?p=21#comment-64</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Wed, 10 Jan 2007 05:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-64</guid>
		<description>I have withdrawn Book and Volume from Slamdance.</description>
		<content:encoded><![CDATA[<p>I have withdrawn Book and Volume from Slamdance.</p>
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		<title>By: TJ Jackson</title>
		<link>http://braid-game.com/news/?p=21#comment-62</link>
		<dc:creator>TJ Jackson</dc:creator>
		<pubDate>Wed, 10 Jan 2007 01:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-62</guid>
		<description>As a former member of CMU's Experimental Gameplay Project, I am glad to see that other experimental, independent, and/or student developers are taking a stance to Slamdance's decision.  Ironically, by removing SCMRPG from the contest, Slamdance has given it more press than probably the actual winner will receive.  Also ironically, Slamdance has lost their sponsorship from USC for this competition for pulling the game out.  I commend you, USC, and the other developers who removed themselves from this competition.

Perhaps we can have a little session/discussion about this at GDC Jonathan?</description>
		<content:encoded><![CDATA[<p>As a former member of CMU&#8217;s Experimental Gameplay Project, I am glad to see that other experimental, independent, and/or student developers are taking a stance to Slamdance&#8217;s decision.  Ironically, by removing SCMRPG from the contest, Slamdance has given it more press than probably the actual winner will receive.  Also ironically, Slamdance has lost their sponsorship from USC for this competition for pulling the game out.  I commend you, USC, and the other developers who removed themselves from this competition.</p>
<p>Perhaps we can have a little session/discussion about this at GDC Jonathan?</p>
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		<title>By: Water Cooler Games</title>
		<link>http://braid-game.com/news/?p=21#comment-61</link>
		<dc:creator>Water Cooler Games</dc:creator>
		<pubDate>Wed, 10 Jan 2007 00:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-61</guid>
		<description>&lt;strong&gt;USC Withdraws Slamdance Sponsorship...&lt;/strong&gt;

USC Interactive Media Division, whose students created last year's Slamdance "design philosophy" winner Cloud and this year's former finalist flOw, has just withdrawn their sponsorship of the festival. Says USC professor Tracy Fullerton: In some of...</description>
		<content:encoded><![CDATA[<p><strong>USC Withdraws Slamdance Sponsorship&#8230;</strong></p>
<p>USC Interactive Media Division, whose students created last year&#8217;s Slamdance &#8220;design philosophy&#8221; winner Cloud and this year&#8217;s former finalist flOw, has just withdrawn their sponsorship of the festival. Says USC professor Tracy Fullerton: In some of&#8230;</p>
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		<title>By: Jare</title>
		<link>http://braid-game.com/news/?p=21#comment-60</link>
		<dc:creator>Jare</dc:creator>
		<pubDate>Tue, 09 Jan 2007 23:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-60</guid>
		<description>I have played the game, and I think it's pure crap. Kudos to the author for trying and for the lot of effort he put in it, but the results just don't deliver. It's basically a bad mishmash of movie-documentary-parody with terrible game elements thrown in. I'm frankly surprised at the amount of industry people that think the game had significant value.

Shame on the jury for confusing shock value with insight. Shame on Slamdance for hastily backing out, and effectively ruining what was to become a great platform for showcasing indie games and their relevance to modern culture. Shame on everyone involved for turning this unworthy game into the posterchild for meaningful games. Nobody wins except the idea that any publicity is good publicity. I hate that.

That's what I think. :)</description>
		<content:encoded><![CDATA[<p>I have played the game, and I think it&#8217;s pure crap. Kudos to the author for trying and for the lot of effort he put in it, but the results just don&#8217;t deliver. It&#8217;s basically a bad mishmash of movie-documentary-parody with terrible game elements thrown in. I&#8217;m frankly surprised at the amount of industry people that think the game had significant value.</p>
<p>Shame on the jury for confusing shock value with insight. Shame on Slamdance for hastily backing out, and effectively ruining what was to become a great platform for showcasing indie games and their relevance to modern culture. Shame on everyone involved for turning this unworthy game into the posterchild for meaningful games. Nobody wins except the idea that any publicity is good publicity. I hate that.</p>
<p>That&#8217;s what I think. <img src='http://braid-game.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Water Cooler Games</title>
		<link>http://braid-game.com/news/?p=21#comment-59</link>
		<dc:creator>Water Cooler Games</dc:creator>
		<pubDate>Tue, 09 Jan 2007 23:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-59</guid>
		<description>&lt;strong&gt;Updates on Slamdance Controversy...&lt;/strong&gt;

I had originally begun to catalog updates to this story in my analysis of the situation last Friday. Since then, there have been so many updates that I decided to create a new place for them after the jump. As......</description>
		<content:encoded><![CDATA[<p><strong>Updates on Slamdance Controversy&#8230;</strong></p>
<p>I had originally begun to catalog updates to this story in my analysis of the situation last Friday. Since then, there have been so many updates that I decided to create a new place for them after the jump. As&#8230;&#8230;</p>
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		<title>By: Rob</title>
		<link>http://braid-game.com/news/?p=21#comment-58</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Tue, 09 Jan 2007 22:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-58</guid>
		<description>I want to thank you for standing by your principles and your fellow developer, and pulling out of the competition.  That act has earned you my respect far more than any "I won at Slamdance!" blurb could at this point.  To be honest I hadn't heard of your game before this fiasco, but I'm happily checking it out now.</description>
		<content:encoded><![CDATA[<p>I want to thank you for standing by your principles and your fellow developer, and pulling out of the competition.  That act has earned you my respect far more than any &#8220;I won at Slamdance!&#8221; blurb could at this point.  To be honest I hadn&#8217;t heard of your game before this fiasco, but I&#8217;m happily checking it out now.</p>
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		<title>By: milieu</title>
		<link>http://braid-game.com/news/?p=21#comment-55</link>
		<dc:creator>milieu</dc:creator>
		<pubDate>Tue, 09 Jan 2007 21:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-55</guid>
		<description>Congratulations!  I think it's awesome that indie developers are calling Slamdance on their hypocrisy.

Jay: Far from "refusing to be associated with it", Slamdance approached the developer of SCMRPG, and asked them to submit the game.  So at best this is the suits being too afraid of offending a sponsor.  At worst it's a vile and contemptible publicity stunt.  Neither is acceptable in a festival that claims to honestly represent independent arts.</description>
		<content:encoded><![CDATA[<p>Congratulations!  I think it&#8217;s awesome that indie developers are calling Slamdance on their hypocrisy.</p>
<p>Jay: Far from &#8220;refusing to be associated with it&#8221;, Slamdance approached the developer of SCMRPG, and asked them to submit the game.  So at best this is the suits being too afraid of offending a sponsor.  At worst it&#8217;s a vile and contemptible publicity stunt.  Neither is acceptable in a festival that claims to honestly represent independent arts.</p>
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		<title>By: Patrick</title>
		<link>http://braid-game.com/news/?p=21#comment-53</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Tue, 09 Jan 2007 19:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-53</guid>
		<description>Have you played the game? If so, what in particular did you find lacking? Its certianly not a polished or highly interactive game, but it was made by a filmakker with RPG Maker XP; the imporant thing is that it tried, and that attempt is whats being punished more than the game itself, which was already judged as sufficient to be a finalist.</description>
		<content:encoded><![CDATA[<p>Have you played the game? If so, what in particular did you find lacking? Its certianly not a polished or highly interactive game, but it was made by a filmakker with RPG Maker XP; the imporant thing is that it tried, and that attempt is whats being punished more than the game itself, which was already judged as sufficient to be a finalist.</p>
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		<title>By: Jay</title>
		<link>http://braid-game.com/news/?p=21#comment-52</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Tue, 09 Jan 2007 19:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://braid-game.com/news/?p=21#comment-52</guid>
		<description>The problem is, where do you draw the line if people are pumping this kind of subject matter out?

I can't blame them at all for refusing to be associated with it. As an indie developer, I think this stuff just makes us look like idiots and amateurs...it's not 'adult' entertainment, it's juvenile-minded offensive crap. Good on them for actually standing up and saying NO.</description>
		<content:encoded><![CDATA[<p>The problem is, where do you draw the line if people are pumping this kind of subject matter out?</p>
<p>I can&#8217;t blame them at all for refusing to be associated with it. As an indie developer, I think this stuff just makes us look like idiots and amateurs&#8230;it&#8217;s not &#8216;adult&#8217; entertainment, it&#8217;s juvenile-minded offensive crap. Good on them for actually standing up and saying NO.</p>
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