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	<title>Comments on: The Art of Braid, Part V.</title>
	<atom:link href="https://braid-game.com/news/2008/04/the-art-of-braid-part-v/feed/" rel="self" type="application/rss+xml" />
	<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/</link>
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		<title>By: Warp</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1602</link>
		<dc:creator><![CDATA[Warp]]></dc:creator>
		<pubDate>Sat, 05 Apr 2008 00:21:25 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1602</guid>
		<description><![CDATA[I had only glanced at this initially, checking back today thinking &quot;did I read what I thought I read...?&quot; and realizing I had been fooled. Perfect deadpan delivery in disguise as another art update.]]></description>
		<content:encoded><![CDATA[<p>I had only glanced at this initially, checking back today thinking &#8220;did I read what I thought I read&#8230;?&#8221; and realizing I had been fooled. Perfect deadpan delivery in disguise as another art update.</p>
]]></content:encoded>
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	<item>
		<title>By: pkt-zer0</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1580</link>
		<dc:creator><![CDATA[pkt-zer0]]></dc:creator>
		<pubDate>Wed, 02 Apr 2008 14:55:11 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1580</guid>
		<description><![CDATA[I cried.



From laughter.]]></description>
		<content:encoded><![CDATA[<p>I cried.</p>
<p>From laughter.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Seth</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1573</link>
		<dc:creator><![CDATA[Seth]]></dc:creator>
		<pubDate>Wed, 02 Apr 2008 10:55:47 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1573</guid>
		<description><![CDATA[That was great. The line &quot;the ways in which we make the player cry and become more socially conscious&quot; had me confused and then laughing as I realized I&#039;d been fooled.]]></description>
		<content:encoded><![CDATA[<p>That was great. The line &#8220;the ways in which we make the player cry and become more socially conscious&#8221; had me confused and then laughing as I realized I&#8217;d been fooled.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Johnny</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1572</link>
		<dc:creator><![CDATA[Johnny]]></dc:creator>
		<pubDate>Wed, 02 Apr 2008 02:49:32 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1572</guid>
		<description><![CDATA[Wow!  I was totally fooled by this all day until I read Norm&#039;s post just now.  Tthe whole thing seemed official and reminded me of a typical smashbros.com update.  You got me good.]]></description>
		<content:encoded><![CDATA[<p>Wow!  I was totally fooled by this all day until I read Norm&#8217;s post just now.  Tthe whole thing seemed official and reminded me of a typical smashbros.com update.  You got me good.</p>
]]></content:encoded>
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	<item>
		<title>By: GirlFlash</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1571</link>
		<dc:creator><![CDATA[GirlFlash]]></dc:creator>
		<pubDate>Wed, 02 Apr 2008 00:15:33 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1571</guid>
		<description><![CDATA[LMAO, today really has been a good day for video game foolery, and this is the cherry on top &#060;3]]></description>
		<content:encoded><![CDATA[<p>LMAO, today really has been a good day for video game foolery, and this is the cherry on top &lt;3</p>
]]></content:encoded>
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	<item>
		<title>By: Andrew Cunningham</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1570</link>
		<dc:creator><![CDATA[Andrew Cunningham]]></dc:creator>
		<pubDate>Tue, 01 Apr 2008 22:58:32 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1570</guid>
		<description><![CDATA[Beautiful self-parody.]]></description>
		<content:encoded><![CDATA[<p>Beautiful self-parody.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Erik Franken</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1569</link>
		<dc:creator><![CDATA[Erik Franken]]></dc:creator>
		<pubDate>Tue, 01 Apr 2008 22:57:22 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1569</guid>
		<description><![CDATA[If it&#039;s indeed a joke then it&#039;s the only one I *really* fell for today.]]></description>
		<content:encoded><![CDATA[<p>If it&#8217;s indeed a joke then it&#8217;s the only one I *really* fell for today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Norm</title>
		<link>https://braid-game.com/news/2008/04/the-art-of-braid-part-v/#comment-1567</link>
		<dc:creator><![CDATA[Norm]]></dc:creator>
		<pubDate>Tue, 01 Apr 2008 22:12:52 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=193#comment-1567</guid>
		<description><![CDATA[This is by &lt;em&gt;far&lt;/em&gt; the best game industry related April Fool&#039;s joke on the whole of the internet.  My hat is off to you, sir.]]></description>
		<content:encoded><![CDATA[<p>This is by <em>far</em> the best game industry related April Fool&#8217;s joke on the whole of the internet.  My hat is off to you, sir.</p>
]]></content:encoded>
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