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	<title>Comments on: Gamer Hate on Braid</title>
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		<title>By: Jonathan Blow</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1659</link>
		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Wed, 16 Apr 2008 09:41:06 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1659</guid>
		<description><![CDATA[N+ is not an FPS -- in fact, it&#039;s a 2D platformer also -- and it has sold very well this year (#2-selling XBLA game of 2008 so far, according to estimates, and very close to #1!)

Which is not to say that Braid will be as popular as that; just saying, it&#039;s possible.]]></description>
		<content:encoded><![CDATA[<p>N+ is not an FPS &#8212; in fact, it&#8217;s a 2D platformer also &#8212; and it has sold very well this year (#2-selling XBLA game of 2008 so far, according to estimates, and very close to #1!)</p>
<p>Which is not to say that Braid will be as popular as that; just saying, it&#8217;s possible.</p>
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		<title>By: Kyle</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1657</link>
		<dc:creator><![CDATA[Kyle]]></dc:creator>
		<pubDate>Wed, 16 Apr 2008 04:34:58 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1657</guid>
		<description><![CDATA[The idea of Braid is excellent...
but I doubt XBLA/XBOX audience is really gonna follow,
I&#039;ve a 360, and I don&#039;t own a single FPS...but I know that
the majority audience is just gonna ignore it for NOT being an FPS.]]></description>
		<content:encoded><![CDATA[<p>The idea of Braid is excellent&#8230;<br />
but I doubt XBLA/XBOX audience is really gonna follow,<br />
I&#8217;ve a 360, and I don&#8217;t own a single FPS&#8230;but I know that<br />
the majority audience is just gonna ignore it for NOT being an FPS.</p>
]]></content:encoded>
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		<title>By: Seth</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1397</link>
		<dc:creator><![CDATA[Seth]]></dc:creator>
		<pubDate>Wed, 12 Mar 2008 12:22:10 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1397</guid>
		<description><![CDATA[The reversal of tone is indeed striking and a great sign for Braid&#039;s (potential) future success.

Commander Hate&#039;s mention of the final level makes me want to play this game all the more.]]></description>
		<content:encoded><![CDATA[<p>The reversal of tone is indeed striking and a great sign for Braid&#8217;s (potential) future success.</p>
<p>Commander Hate&#8217;s mention of the final level makes me want to play this game all the more.</p>
]]></content:encoded>
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		<title>By: Jonathan Blow</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1363</link>
		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Sat, 08 Mar 2008 03:11:54 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1363</guid>
		<description><![CDATA[doctorwho, I hope you are right.  At the same time, though, there is such a thing as a game having a non-mainstream appeal.  It&#039;s just like movies.  

Commander Hate seems to think the game is good... looks like he just finished it.  http://www.gamerhate.com/?p=32]]></description>
		<content:encoded><![CDATA[<p>doctorwho, I hope you are right.  At the same time, though, there is such a thing as a game having a non-mainstream appeal.  It&#8217;s just like movies.  </p>
<p>Commander Hate seems to think the game is good&#8230; looks like he just finished it.  <a href="http://www.gamerhate.com/?p=32" rel="nofollow">http://www.gamerhate.com/?p=32</a></p>
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		<title>By: doctorwho</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1360</link>
		<dc:creator><![CDATA[doctorwho]]></dc:creator>
		<pubDate>Fri, 07 Mar 2008 19:48:14 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1360</guid>
		<description><![CDATA[if the game is good it will sell. if its not good, it wont sell. gamers these days are pretty smart, so trying to blame their lack of intelligence or lazy thinking isn&#039;t the answer.

if people didn&#039;t have fun playing you&#039;re game, then you didn&#039;t design it all that well, and its pretty much your own fault. not the players&#039;.

good logical thought processes are fun, badly designed anoying puzzles only making sense in the mind of the developer aren&#039;t. 

just look at any adventure game as an example. people are intelligent. if your puzzles aren&#039;t, your game wont sell. however, if your puzzles are intelligent, the game will sell. it has nothing to do with the players, but all to do with the designer wether the game is good or bad.]]></description>
		<content:encoded><![CDATA[<p>if the game is good it will sell. if its not good, it wont sell. gamers these days are pretty smart, so trying to blame their lack of intelligence or lazy thinking isn&#8217;t the answer.</p>
<p>if people didn&#8217;t have fun playing you&#8217;re game, then you didn&#8217;t design it all that well, and its pretty much your own fault. not the players&#8217;.</p>
<p>good logical thought processes are fun, badly designed anoying puzzles only making sense in the mind of the developer aren&#8217;t. </p>
<p>just look at any adventure game as an example. people are intelligent. if your puzzles aren&#8217;t, your game wont sell. however, if your puzzles are intelligent, the game will sell. it has nothing to do with the players, but all to do with the designer wether the game is good or bad.</p>
]]></content:encoded>
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		<title>By: Xagarath</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1359</link>
		<dc:creator><![CDATA[Xagarath]]></dc:creator>
		<pubDate>Fri, 07 Mar 2008 16:53:13 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1359</guid>
		<description><![CDATA[Delighted to hear that, and thank you.]]></description>
		<content:encoded><![CDATA[<p>Delighted to hear that, and thank you.</p>
]]></content:encoded>
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		<title>By: Sean Bell</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1325</link>
		<dc:creator><![CDATA[Sean Bell]]></dc:creator>
		<pubDate>Thu, 06 Mar 2008 21:01:41 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1325</guid>
		<description><![CDATA[Hello! Another shameless request for preview code, here. I absolutely love what I&#039;ve seen of the game so far, and I&#039;d be glad to help spread the word.

Drop me an e-mail if you fancy discussing it.

Cheers,

Sean (darkzero.co.uk)]]></description>
		<content:encoded><![CDATA[<p>Hello! Another shameless request for preview code, here. I absolutely love what I&#8217;ve seen of the game so far, and I&#8217;d be glad to help spread the word.</p>
<p>Drop me an e-mail if you fancy discussing it.</p>
<p>Cheers,</p>
<p>Sean (darkzero.co.uk)</p>
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		<title>By: Corvus</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1324</link>
		<dc:creator><![CDATA[Corvus]]></dc:creator>
		<pubDate>Thu, 06 Mar 2008 13:51:46 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1324</guid>
		<description><![CDATA[So, if I stopped blogging about videogames as a narrative form and started blogging some Braid-hate, might I get a shot at a sneak preview too? (-_0)]]></description>
		<content:encoded><![CDATA[<p>So, if I stopped blogging about videogames as a narrative form and started blogging some Braid-hate, might I get a shot at a sneak preview too? (-_0)</p>
]]></content:encoded>
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		<title>By: Jonathan Blow</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1323</link>
		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Thu, 06 Mar 2008 13:49:31 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1323</guid>
		<description><![CDATA[It will get a PC release.  We are just focusing on the xbox 360 first since it is a fixed platform, so more well-defined in terms of what needs to happen before release.]]></description>
		<content:encoded><![CDATA[<p>It will get a PC release.  We are just focusing on the xbox 360 first since it is a fixed platform, so more well-defined in terms of what needs to happen before release.</p>
]]></content:encoded>
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		<title>By: pkt-zer0</title>
		<link>https://braid-game.com/news/2008/03/gamer-hate-on-braid/#comment-1322</link>
		<dc:creator><![CDATA[pkt-zer0]]></dc:creator>
		<pubDate>Thu, 06 Mar 2008 12:39:32 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=168#comment-1322</guid>
		<description><![CDATA[&quot;But word of mouth -and a good game of course- should make it.&quot;

Most definitely _should_, but not necessarily _will_, unfortunately. But, that also depends on what you view as &quot;success&quot;. After all, Tim Schafer&#039;s games have been financial flops for the most part - and he still keeps on making those great games. If Braid really does deliver on its promises, I hope that Jon will be given the opportunity to do the same, at least.]]></description>
		<content:encoded><![CDATA[<p>&#8220;But word of mouth -and a good game of course- should make it.&#8221;</p>
<p>Most definitely _should_, but not necessarily _will_, unfortunately. But, that also depends on what you view as &#8220;success&#8221;. After all, Tim Schafer&#8217;s games have been financial flops for the most part &#8211; and he still keeps on making those great games. If Braid really does deliver on its promises, I hope that Jon will be given the opportunity to do the same, at least.</p>
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