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	<title>Comments on: Preview videos will probably happen.</title>
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		<title>By: axcho</title>
		<link>https://braid-game.com/news/2007/11/preview-videos-will-probably-happen/#comment-886</link>
		<dc:creator><![CDATA[axcho]]></dc:creator>
		<pubDate>Sun, 16 Dec 2007 03:24:47 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=128#comment-886</guid>
		<description><![CDATA[I like that idea. It&#039;s the sort of thing Edward Tufte might recommend - add commentary, and commentary about the commentary.

I will look forward to seeing how they turn out. And maybe I can use that approach in the future.]]></description>
		<content:encoded><![CDATA[<p>I like that idea. It&#8217;s the sort of thing Edward Tufte might recommend &#8211; add commentary, and commentary about the commentary.</p>
<p>I will look forward to seeing how they turn out. And maybe I can use that approach in the future.</p>
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		<title>By: Michael Samyn</title>
		<link>https://braid-game.com/news/2007/11/preview-videos-will-probably-happen/#comment-825</link>
		<dc:creator><![CDATA[Michael Samyn]]></dc:creator>
		<pubDate>Tue, 13 Nov 2007 14:04:11 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=128#comment-825</guid>
		<description><![CDATA[I have recently discovered that a boring gameplay video is a sign that you can only appreciate the piece fully when you interact with it. So it&#039;s a good thing! :)

But I doubt the audience at large would agree with this. It tend to look for the keyword &quot;boring&quot; in game reviews, because that word is often applied to the games that I find most interesting. So never mind. Great idea. Looking forward to the video!]]></description>
		<content:encoded><![CDATA[<p>I have recently discovered that a boring gameplay video is a sign that you can only appreciate the piece fully when you interact with it. So it&#8217;s a good thing! 🙂</p>
<p>But I doubt the audience at large would agree with this. It tend to look for the keyword &#8220;boring&#8221; in game reviews, because that word is often applied to the games that I find most interesting. So never mind. Great idea. Looking forward to the video!</p>
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		<title>By: Deceth</title>
		<link>https://braid-game.com/news/2007/11/preview-videos-will-probably-happen/#comment-824</link>
		<dc:creator><![CDATA[Deceth]]></dc:creator>
		<pubDate>Mon, 12 Nov 2007 15:54:48 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=128#comment-824</guid>
		<description><![CDATA[I definitely look forward to seeing more! :)]]></description>
		<content:encoded><![CDATA[<p>I definitely look forward to seeing more! 🙂</p>
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		<title>By: Jason Rohrer</title>
		<link>https://braid-game.com/news/2007/11/preview-videos-will-probably-happen/#comment-823</link>
		<dc:creator><![CDATA[Jason Rohrer]]></dc:creator>
		<pubDate>Fri, 09 Nov 2007 15:45:37 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=128#comment-823</guid>
		<description><![CDATA[I agree with your various reasons for *not* posting videos.

This is a game that really needs to be played to be understood at all.  While playing Braid last year, I was awestruck.  More recently, I saw a video of a talk you gave where you showed a live demo of Braid.  Lots of comments were posted along the lines of &quot;What?  THIS is what all the hype is about?&quot;  In fact, I had to agree with them---there was nothing impressive about watching you play Braid.  

The graphics are beautiful to behold, but they are subtle, and that subtlety is lost when it&#039;s compressed down into internet video.  In the video that I saw, you could *barely* see the clouds moving backwards on rewind...

And talking about Braid during such a video doesn&#039;t seem to help...  people just won&#039;t get it.  Not until they put their own finger on that rewind button will they feel the magic.  You know how you can tap the rewind button repeatedly during a jump to hold your character suspended in mid air and micro-adjust where you are going to land?  Even if you tried to show that in a video and talked about what you were doing, people wouldn&#039;t be able to feel it.]]></description>
		<content:encoded><![CDATA[<p>I agree with your various reasons for *not* posting videos.</p>
<p>This is a game that really needs to be played to be understood at all.  While playing Braid last year, I was awestruck.  More recently, I saw a video of a talk you gave where you showed a live demo of Braid.  Lots of comments were posted along the lines of &#8220;What?  THIS is what all the hype is about?&#8221;  In fact, I had to agree with them&#8212;there was nothing impressive about watching you play Braid.  </p>
<p>The graphics are beautiful to behold, but they are subtle, and that subtlety is lost when it&#8217;s compressed down into internet video.  In the video that I saw, you could *barely* see the clouds moving backwards on rewind&#8230;</p>
<p>And talking about Braid during such a video doesn&#8217;t seem to help&#8230;  people just won&#8217;t get it.  Not until they put their own finger on that rewind button will they feel the magic.  You know how you can tap the rewind button repeatedly during a jump to hold your character suspended in mid air and micro-adjust where you are going to land?  Even if you tried to show that in a video and talked about what you were doing, people wouldn&#8217;t be able to feel it.</p>
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		<title>By: Jonathan Blow</title>
		<link>https://braid-game.com/news/2007/11/preview-videos-will-probably-happen/#comment-822</link>
		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Fri, 09 Nov 2007 15:23:33 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=128#comment-822</guid>
		<description><![CDATA[There&#039;s no chance of the game being scrapped.  It&#039;s just that things take a long time to finish, sometimes.  As further concrete things happen in development, I will post about them.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s no chance of the game being scrapped.  It&#8217;s just that things take a long time to finish, sometimes.  As further concrete things happen in development, I will post about them.</p>
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		<title>By: Kyle</title>
		<link>https://braid-game.com/news/2007/11/preview-videos-will-probably-happen/#comment-821</link>
		<dc:creator><![CDATA[Kyle]]></dc:creator>
		<pubDate>Fri, 09 Nov 2007 12:22:36 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=128#comment-821</guid>
		<description><![CDATA[Wonderful! I was worried this project had been scrapped. I listened to your most excellent talk at FreePlay earlier this year (love game theory) and Braid really caught my eye as a fun game with some very impressive mechanics.]]></description>
		<content:encoded><![CDATA[<p>Wonderful! I was worried this project had been scrapped. I listened to your most excellent talk at FreePlay earlier this year (love game theory) and Braid really caught my eye as a fun game with some very impressive mechanics.</p>
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		<title>By: Jack Jennings</title>
		<link>https://braid-game.com/news/2007/11/preview-videos-will-probably-happen/#comment-820</link>
		<dc:creator><![CDATA[Jack Jennings]]></dc:creator>
		<pubDate>Thu, 08 Nov 2007 05:15:19 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=128#comment-820</guid>
		<description><![CDATA[That&#039;s great! I can&#039;t wait for Braid but this might make it a little easier. And I&#039;m dieing to see some more of David&#039;s art.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s great! I can&#8217;t wait for Braid but this might make it a little easier. And I&#8217;m dieing to see some more of David&#8217;s art.</p>
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