<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Another Game Club</title>
	<atom:link href="https://braid-game.com/news/2007/08/another-game-club/feed/" rel="self" type="application/rss+xml" />
	<link>https://braid-game.com/news/2007/08/another-game-club/</link>
	<description></description>
	<lastBuildDate>Wed, 25 May 2016 15:09:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.7.2</generator>
	<item>
		<title>By: Jonathan Blow</title>
		<link>https://braid-game.com/news/2007/08/another-game-club/#comment-687</link>
		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Wed, 08 Aug 2007 16:49:46 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=90#comment-687</guid>
		<description><![CDATA[&lt;a href=&quot;http://multiplayerblog.mtv.com/2007/08/08/a-higher-standard-game-designer-jonathan-blow-challenges-super-marios-gold-coins-unethical-mmo-design-and-everything-else-you-may-hold-dear-about-video-games/#more-134&quot; rel=&quot;nofollow&quot;&gt;So, this post on the Multiplayer Blog contains the rest of my Escapist rant.&lt;/a&gt;
]]></description>
		<content:encoded><![CDATA[<p><a href="http://multiplayerblog.mtv.com/2007/08/08/a-higher-standard-game-designer-jonathan-blow-challenges-super-marios-gold-coins-unethical-mmo-design-and-everything-else-you-may-hold-dear-about-video-games/#more-134" rel="nofollow">So, this post on the Multiplayer Blog contains the rest of my Escapist rant.</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Blow</title>
		<link>https://braid-game.com/news/2007/08/another-game-club/#comment-685</link>
		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Wed, 08 Aug 2007 02:35:34 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=90#comment-685</guid>
		<description><![CDATA[Stephen Totilo just did an email interview with me, where some of my anti-Escapist comments came out... that should be online within a couple of days, and I will post a link to it here.  Then I will fill in whatever gaps.

I started out disliking the Escapist because of its name, and the print-ish format they weirdly adhered to (recently abandoned).  Then at one point I read a completely ridiculous article by one of the site&#039;s principal authors -- it was just way sillier and checked-out-of-reality than most Escapist articles I had seen.  So I got into an email discussion with the author about his article, and he just kept defending it with ever-more ridiculous, ever-more fabricated points.  And I realized that his goal was just to write what he wanted to write, without regard to whether it was true, or even defensible.

And that&#039;s how I feel about the magazine now -- they will print pretty much anything, and in fact, have an active bias toward topics that are lame.  Once in a while I go look at their table of contents and skim a few articles, but nothing seems to have changed.

When I want to read relatively thoughtful and well-considered ideas about games, I will usually turn to private mailing lists, or ActionButton.net, or sometimes the qt3 forums.]]></description>
		<content:encoded><![CDATA[<p>Stephen Totilo just did an email interview with me, where some of my anti-Escapist comments came out&#8230; that should be online within a couple of days, and I will post a link to it here.  Then I will fill in whatever gaps.</p>
<p>I started out disliking the Escapist because of its name, and the print-ish format they weirdly adhered to (recently abandoned).  Then at one point I read a completely ridiculous article by one of the site&#8217;s principal authors &#8212; it was just way sillier and checked-out-of-reality than most Escapist articles I had seen.  So I got into an email discussion with the author about his article, and he just kept defending it with ever-more ridiculous, ever-more fabricated points.  And I realized that his goal was just to write what he wanted to write, without regard to whether it was true, or even defensible.</p>
<p>And that&#8217;s how I feel about the magazine now &#8212; they will print pretty much anything, and in fact, have an active bias toward topics that are lame.  Once in a while I go look at their table of contents and skim a few articles, but nothing seems to have changed.</p>
<p>When I want to read relatively thoughtful and well-considered ideas about games, I will usually turn to private mailing lists, or ActionButton.net, or sometimes the qt3 forums.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tim</title>
		<link>https://braid-game.com/news/2007/08/another-game-club/#comment-684</link>
		<dc:creator><![CDATA[tim]]></dc:creator>
		<pubDate>Tue, 07 Aug 2007 16:00:31 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=90#comment-684</guid>
		<description><![CDATA[I&#039;d like to know as well, though I do have my own reasons for disliking them. :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d like to know as well, though I do have my own reasons for disliking them. 🙂</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matthew</title>
		<link>https://braid-game.com/news/2007/08/another-game-club/#comment-683</link>
		<dc:creator><![CDATA[matthew]]></dc:creator>
		<pubDate>Tue, 07 Aug 2007 01:27:37 +0000</pubDate>
		<guid isPermaLink="false">https://braid-game.com/news/?p=90#comment-683</guid>
		<description><![CDATA[Apologies for my low-minded curiosity, but what about The Escapist do you loathe? I don&#039;t know the site well, having only ever read there a couple articles by Allen Varney.]]></description>
		<content:encoded><![CDATA[<p>Apologies for my low-minded curiosity, but what about The Escapist do you loathe? I don&#8217;t know the site well, having only ever read there a couple articles by Allen Varney.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
